Creative Director Al Hope and Animation Director Simon Ridge gave us the full details on why Creative Assembly took a decade ...
If you read any account of the original Alien: Isolation’s development process, at some point there’s always mention of how Ridley Scott’s 1979 masterpiece was playing on a constant loop in Creative ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
2014’s Alien: Isolation launched to an overall positive reception, but its sequel seemed like a pipe dream. The game garnered quite a following, with fans continuously demanding another entry over the ...